DEPARTMENT OF COMPUTER SCIENCE COURSE ANNOUNCEMENT Introductory Graduate Course on VISUAL PERCEPTION COMP 290-050 Variable Credit (see instructor for details) Tuesday and Thursday, 12:30-1:45 Sitterson 325 Instructor: Dr. Jonathan Marshall Visual perception is one of the most active, challenging, and exciting areas of scientific research today. The field is concerned with understanding how the light that bounces around our world gets transformed into the vivid, informative experience that we call vision. The field is highly interdisciplinary, involving psychophysics, neurophysiology, and computational models. This graduate course will survey the behavioral, neurobiological, and computational aspects of visual perception in humans and animals. We will cover the following topics: o depth perception: how we see in 3-D; o motion perception and visual event perception; o shape and form perception; o recognition and definition of objects; o receptive fields, stimulus preferences, and visual context; o boundary, orientation, and curvature perception; o perception of color and brightness; o texture perception; o visual segmentation; o perception of transparency, shadows, and specularities; o psychophysics of vision; o physiology and architecture of the retina-geniculate-cortex pathway; o representation, coding, and models in vision; o multiresolution and multiscale image representations; o parallel pathways for processing of visual information. The course will be of interest to students with many different research backgrounds and plans, particularly in computer science, neurobiology, or psychology. Besides students of perception per se, the course should also be of interest to students in computer graphics, image analysis, or computer vision, because it will help those students understand (1) how to make humans and computers interact more effectively, (2) how to build better computer vision systems by using principles in common between human and computer vision, (3) how to build better visualization tools, and (4) how to build better displays according to principles of "inverse graphics." The seminar workload will consist of readings (primarily from books, supplemented with some papers from research journals), class discussions and participation, a project or paper and possibly an exam. Books: o (Required) Wandell, Foundations of Vision: Behavior, Neuroscience, and Computation, manuscript (course packet), 1993. o (Recommended) Sekuler & Blake, Perception, 3rd Edition, 1993. The first 1/3 of the course will coincide with the first 1/3 (the "vision" part) of Comp 235, "Images, Graphics, and Vision" and will be taught by Prof. Stephen Pizer. The latter 2/3 of the course will be taught by Prof. Marshall. Students may register for either this course or Comp 235 for 3 credits, or for both courses for a total of 5 credits. With permission of the instructor, students may register for the latter 2/3 of the course only. The registration call number for Comp 290-050 is 91456. The registration call number for Comp 235 is 91449. Prior exposure to material on vision is not required. Graduate students in other departments, as well as those in computer science, are encouraged to take the seminar. Students in Cognitive Psychology may count the course toward their requirement of 4 courses in cognitive psychology. Faculty members and postdocs are also welcome. For more information, contact Dr. Jonathan Marshall at (919) 962-1887 (marshall@cs.unc.edu).