12:30pm, Wednesdays in Sitterson Hall, at the 2nd-floor corner conference area, SN 284.
G-Lunch is currently coordinated by Ilknur Kabul and Rick Skarbez.
Contact ilknurk(at)cs.unc.edu or skarbez(at)cs.unc.edu for information about speaking at or attending GLunch.
| Date | Speaker | Topic |
| Jan 10 | n/a | No G-Lunch |
| Jan 17 | n/a | No G-Lunch |
| Jan 24 | Jason Jerald (UNC) | Latency Compensation by Horizontal Scanline Selection for Head-Mounted Displays |
| Jan 31 | n/a | No G-Lunch |
| Feb 7 | n/a | No G-Lunch |
| Feb 14 | n/a | No G-Lunch |
| Feb 21 | Adam Lake (Intel) | Future CPU Architectures: The Shift from Traditional Models |
| Feb 28 | Jason Stewart (Red Storm Entertainment) | Graphics Techniques for "Next-Gen" Games |
| Mar 7 | Tyler Johnson (UNC) | A Personal Surround Environment: Projective Display with Correction for Display Surface Geometry and Extreme Lens Distortion |
| Mar 14 | n/a | Spring Break - No G-Lunch |
| Mar 21 | n/a | No G-Lunch |
| Mar 28 | n/a | No G-Lunch |
| Apr 4 | n/a | No G-Lunch |
| Apr 11 | n/a | No G-Lunch |
| Apr 18 | Paul Merrell (UNC) | Example-Based Model Synthesis |
| Apr 25 | [available] | --- |
Graphics Lunch (G-Lunch) is a once-a-week informal meeting to
discuss various graphics-related topics. G-Lunch provides an informal way for
students, staff, faculty, and visitors to get together to discuss current and
future research, recent conferences, or other items of interest to the computer
graphics community.