GpuVis Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
DataManagerManages Texture Memory on Graphics Card
FragmentProgramRepresents a Cg Fragment Shader for GPGPU
FramebufferObject
FrameUnitFrame Unit stores a few texture blocks that make up the Pyramid for a single video frame. It contains 2 blocks for each pyramid level - main and auxi Buffers
GaussianFilterRepresents a filter that does Gaussian Filtering Encapsulates the Gaussian Filtering Operation using GPGPU with Cg Shaders
GpuKLT_FeatureObject represents a single KLT Feature This Object stores information associated with a KLT Feature
GpuKLT_FeatureListObject represents a List of KLT Features This Object stores information regarding a collection of Features. For eg. all the GpuKLT Features found in an image
GpuVisObject performs different operations on the GPU. It requires a single initialization call, application needs to interface with this object by passing in image objects This class extracts KLT features and returns them in KLT feature lists
GpuVIS_ImageObject represents the Image data structure recognized by the GPU VIS library
GpuVis_OptionsObject contains options and global setting for the GPU VIS computation
ImgFilterRepresents a Local Filter Operation on an Image Stream in GPGPU framework
KernelRepresents a Kernel Processing Unit on an Image Stream in GPGPU framework
OptionsGlobal State and Parameters used to initialize Vision Computor
Point2D2D point class
Renderbuffer
SeparableFilterRepresents Separable Image Filters
TextureUnitTexture Unit stores an OpenGL texture and its related attributes. This is a single unit of storage in GPU memory
TimerClassA class for reading time and measuring elapsed time
VertexProgramRepresents a Cg Fragment Shader for GPGPU

Generated on Sat Apr 15 01:22:17 2006 for GpuVis by  doxygen 1.4.6-NO