FrameUnit Class Reference

Frame Unit stores a few texture blocks that make up the Pyramid for a single video frame. It contains 2 blocks for each pyramid level - main and auxi Buffers. More...

#include <DataManager.h>

List of all members.


Detailed Description

Frame Unit stores a few texture blocks that make up the Pyramid for a single video frame. It contains 2 blocks for each pyramid level - main and auxi Buffers.


The documentation for this class was generated from the following files:
Generated on Sat Apr 15 01:22:18 2006 for GpuVis by  doxygen 1.4.6-NO