FrameUnit Class Reference
Frame Unit stores a few texture blocks that make up the Pyramid for a single video frame. It contains 2 blocks for each pyramid level - main and auxi Buffers.
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#include <DataManager.h>
List of all members.
Detailed Description
Frame Unit stores a few texture blocks that make up the Pyramid for a single video frame. It contains 2 blocks for each pyramid level - main and auxi Buffers.
The documentation for this class was generated from the following files:
Generated on Sat Apr 15 01:22:18 2006 for GpuVis by
1.4.6-NO