Research Areas
- Bioinformatics and Computational Biology
- Subareas: Biostatistics, Computational Genetics, Proteomics, Statistical Genetics
- Computer Architecture
- Subareas: Clockless Logic, Energy-efficient Computing
- Computer Graphics
- Subareas: Graphics Hardware, Animation and Simulation, Modeling, Rendering, Tracking, Virtual Environments, Visualization
- Computer-Supported Collaborative Work
- Subareas: Architecture of Collaborative Systems, Mobile Collaboration, Collaborative Software Engineering, Collaborative Virtual Environments, Telepresence
- Computer Vision
- Subareas: Geometric Vision, Recognition
- Geometric Computing
- Subareas: Geometric Modeling and Computation, Solid Modeling
- High-Performance Computing
- Subareas: Parallel Algorithms, Programming and Memory Models for Parallel Computing, Performance Analysis, Scientific Computing, GPUs and Other Computational Accelerators, Cyberinfrastructure
- Human-Computer Interaction
- Subareas: Assistive Technology, Haptics, Human Factors Analysis, Sound and Audio Display, User-Interface Toolkits, Virtual Environments
- Machine Learning and Data Mining
- Subareas: Data Integration, Knowledge Discovery, Machine Learning, Scientific Data Management, Visual Analytics
- Medical Image Analysis
- Subareas: Registration, Segmentation, Shape Analysis, Diffusion Imaging, Biomechanical Modeling, Image-guided Interventions
- Networking
- Subareas: Distributed Systems, Multimedia Systems, Internet Measurements, Network Protocols, Multimedia Transport
- Real-Time Systems
- Robotics
- Subareas: Planning and Algorithms, Medical Robotics, Manipulation, Kinematics and Dynamics, Human-Robot Interaction, Robot Perception (also see Computer Vision)
- Security
- Software Engineering
- Subareas: Design Patterns and Analysis, Agile Methods, Collaborative Development, Aspect-oriented Programming, Model Federations for Systems Science
- Theory
- Subareas: Algorithms, Automated Theorem Proving

