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    Computer Graphics

    Subareas: Graphics Hardware, Animation and Simulation, Modeling, Rendering, Tracking, Virtual Environments, Visualization

    Computer graphics research at UNC investigates the representation, creation, and manipulation of image data that serve as the visual interface between people and computers. One of our primary research focuses is interactive graphics where the main challenges are the rapid generation of photorealistic images and high-quality simulation in response to user inputs, as well as the development of both software and hardware mechanisms for human interaction with graphical systems. We provide users with convincing, interactive, often immersive experiences in a computer generated synthetic environment. Some of the recent research topics include image-generation algorithms, geometric and physics-based modeling, computer animation, multi-modal interaction techniques (including haptics, audio, and project-based rendering), model and motion acquisition, large-scale data management, analysis, and visualization, graphics hardware, display devices, and their applications.

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