| Simulating the Aurora Borealis with Gladimir Baranoski (Technical Report) |
| Exploiting Sphere Mapping (to appear) | |
| Solving the Radiance Equation with Convolution (to appear) | |
| Hybrid Reality | |
| Hybrid Geometry- and Image-Based Interactive Glossy Reflections | |
| Walking Experiment | |
| Particle-Tracing and Splatting for Interactive Glossy Reflections | |
| Radiosity As Textures - RAT | |
| Improved Sampling and Reconstruction for Radiosity | |
| Smooth Radiosity Reconstruction for Radiosity | |
| Interactive Virtual Seismic Interpretation | |
| Interactive Volume Rendering |