Rui's Graphics Research
Member of the Walkthrough Project at UNC-CH from 1995 to 1999
Now at nVidia


* Simulating the Aurora Borealis with Gladimir Baranoski (Technical Report)
* Exploiting Sphere Mapping (to appear)
* Solving the Radiance Equation with Convolution (to appear)
* Hybrid Reality
* Hybrid Geometry- and Image-Based Interactive Glossy Reflections
* Walking Experiment
* Particle-Tracing and Splatting for Interactive Glossy Reflections
* Radiosity As Textures - RAT
* Improved Sampling and Reconstruction for Radiosity
* Smooth Radiosity Reconstruction for Radiosity
* Interactive Virtual Seismic Interpretation
* Interactive Volume Rendering



since 08/26/96