Comp 290 Agile Methods Pair 10 Time Summary

Brian Cornell and Dave Knott


Details of our sessions spent working on the project are provided on the main page of this web site. Here we provide a summary of the sessions for both releases.

Release 1

Total time: 7 hours. 1 hour spent side by side designing the system, 6 hours spent distributed coding the first release

Session Summary
DateLengthWhat
March 28th1 hrDesign (side by side)
March 29th3.5 hrsGUI, basic game, help
April 1st2.5 hrsSimple computer, stats, test case

Release 2

Total time: 19.75 hours. 1 hour spent side by side due to computer failure, 1.25 hours spent using the telephone also due to computer failure, 17.5 hours spent using our described technical infrastructure

Session Summary
DateLengthWhat
April 19th3.25 hrsRefactored to game engine, animated moves
April 20th2.25 hrsRedesigned graphics
April 20th3.25 hrsLogins, startup, player stats files
April 21st2.75 hrsBox plot stats, new game dialog
April 22nd2.25 hrsFinish new game, remote connect dialog, network infrastructure
April 23rd2 hrsNetwork play
April 23rd1.75 hrsCleaned up, minor display improvements
April 24th1 hrFixed bugs, cleanup (side by side)
April 24th1.25 hrsFinishing touches (telephone)