3D Photography (Image-based Model Acquisition)

11/06/00


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Table of Contents

3D Photography (Image-based Model Acquisition)

“Analog” 3D photography !

Motivation

3D Photography : Definition

Applications in Industry

More applications

Technology Overview

Quick Notes on Optics

Theory : Passive Methods

Stereo Matching

Structure from Motion

Structure from Motion

Structure from Motion

More methods

Active Sensing

Desktop 3D Photography Jean-Yves Bouguet, Pietro Perona

Desktop 3D Photography Jean-Yves Bouguet, Pietro Perona

Volumetric Methods Chevette Project, Debevec, 1991

Voxel Models from Images

Voxel Models from Images

Voxel Models from Images

Space Carving

Space Carving : Results

Modeling from a single view (Criminisi et al, 1999)

Modeling from a single view (Criminisi et al, 1999)

Extracting color, reflectance

Surface Light Field [Wood et al, 2000]

Reflectance from Photographs (Yu, Debevec et al, 1999)

Reflectance from Photographs (Yu, Debevec et al, 1999)

Case study - Façade Debevec, Taylor & Malik, 1996

Modeling and Rendering Architecture from Photographs (Debevec, Taylor, and Malik 1996)

Arches and Surfaces of Revolution

Case study - Digital Michelangelo Project

Case study - Digital Michelangelo Project

Digital Michelangelo Scanning a large object

References

More References

Still More References

Author: Deepak Bandyopadhyay

Email: debug@cs.unc.edu

Home Page: http://www.cs.unc.edu/~debug

Other information:
3D Photography Class Lecture HTML Slides, COMP258, Fall 2000