Debug's Alice Worlds !!!


The first demo I have is a prototype engine for a game or walkthrough system written in Alice.  3D games have been an  interest of mine for some time, and this is an attempt to create a simple game using Alice.  The techniques it introduces are generic enough to form the basis for a  simple "game engine", though with the kind of fps I am getting, if I add any more complexity, we'll have to christen it the "Steam Engine" :)  Here are some of the implementation details and special features of my demo...