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A pinhole camera is not just kids stuff. The
pinhole camera is a simple system that demonstrates the nature of light
and images. The working principles of the simple pinhole camera can be
expanded to explain the working of a camera and human eye.
| Workings of a pinhole
camera |
A pinhole camera projects the light from a
viewed image onto the screen inside the camera; in Figure one the object
is light bulb. Every point on the viewed object emits light rays in every
direction, which allow us to see the object with our eyes. However, the
pinhole of the camera only allows those light rays into the chamber that
pass straight through and project onto the screen, as shown in Figure
1. Figure 1 also illustrates that the result of all entering rays will
produce an upside down image. The variables shown in Figure 1 will be used
to mathematically describe the projection in the next section. The screen
in a camera would be film that captures the image. On the other hand, the
screen can also be translucent, in which case projection can be seen with
your eyes from the opposite screen side. The screen has to be in a dark
chamber, to allow viewing of the dim projected image (idea from Andrea
Mantler).

Figure 1 – Workings of a pinhole
camera
| A practical pinhole camera |
The pinhole camera I made is intended to view
the projection with your eyes, rather than a camera to take pictures. The
camera is made of two chambers (like in Figure 1). The pinhole is on the
first chamber opposite of which is the translucent projection screen. Viewers
look into the second chamber on the side opposite the pinhole to see the
image that is captured on the translucent screen. In my version of the
camera, the second chamber with the screen can be slid toward and away
from the pinhole (see Figure 2); this sliding is like that of a pirate's
compacting telescope. This demonstrates the influence of different focal
lengths (distance from pinhole to screen) on the image projected on the
screen. In addition, the screen chamber can be used to experiment with
the effects of different pinhole sizes on the image (see Figure 4). The
pinhole used for my camera in chamber one is bigger than would be good
for a photo-camera in order intensify the projected image for the human
eye.

Figure 2 – Sliding screen changes focal
length

Figure 3 - The 2 chamber separated. The
screen of the second chamber is shown. The second chamber fits inside the
first.

Figure 4 – Changing pinhole size. The are
four different size pinholes. The screen is on the opposite side of the
holes. The room should be dark and a flashlight used to project the image
when using the camera like this.
The best projections are achieved with
a bright light source. A flashlight is used to project an image into the
camera. Shining the flashlight through a colored transparence creates a
color image. Viewing the world with the camera at noon (brightest out side)
gives the clearest contrast between big objects, such as a patch of green
grass next to black pavement.
| Mathematical Evaluation
of projected image |
This section evaluates the parameters, such
as pinhole size and focal length, that influence the projected image. All
variables in the equations below are illustrated in Figure 1. This information
is summarized from an excellent scientific report from Max Young and the
"Pinhole Camera Design Center" web-site that has a calculator for the listed
equations. In addition, the bolded numbers give a perspective to relative
sizes, such as the pinhole radius (s) and focal length (f).
Image resolution (listed first to define
aprox. sizes for f and s.
Image
resolution is most enhanced by a small pinhole (at the expense of image
intensity). In addition, the focal length is optimal at the given equation.
The given focal length optimizes the effects of near-field and far-field
diffraction (see Max Young’s discussion). An average pinhole is 0.5
mm, which makes the optimal focal length 11.3 cm (average wavelength
550
nm). My camera demonstrates that exaggerating the pinhole diameter
blurs the image. Image sharpness changes corresponding to focal length
changes could not be observed with my camera. In addition, an image can
be enlarged and still keep that same sharpness (at the cost of image intensity.) |
Image Size
Object
size and image size are related by the similar triangles created by the
pinhole seen in Figure 1. Magnifying the image is demonstrated in my camera
by sliding the screen toward and away from the pinhole, which decreases
and increases the image respectively. Increasing the image size is at the
cost of decreasing the image intensity. In addition, the image can be magnifyied
by moving the image infront of the pinhole. This has only noticeable change
when the viewed object is closer than a meter. |
Image Intensity
Overall,
Intensity decreases at the given proportion as do gravity and other forces
in other situations. For photographers, the intensity is measured by the
f-stop, which determines the exposure time for film. Sliding the screen
in my camera demonstrates some change in intensity. |
Field of view
Field
of view is proportional to the screen space (max edge of image) and focal
length as shown (beta in figure 1). An average field of view (fov) is 40
degrees (focal length 10 cm and screen 20 mm). The edge
of the image is reached when the image decreases to minimal amounts
(as compared to the center). The intensity from the center of the images
decreases proportional to (cos(theta))^4. This comes from the angle of
the object with the pinhole and the angle at which light strikes the screen.
The field of view can be improved by using a curved screen, which allows
the light ray a more perpendicular intersection with the screen. This comes
at a cost of distorting the image.
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