24 ways: Marking Up a Tag Cloud is an excellent discussion of how to implement a cloud using CSS. I hadn't realized that most ways of doing it are inaccessible. I used his approach to construct my query cloud page .
Posts with tag: links
Ian Bicking's interesting and provocative blog post on HTML Accessibility is a good read. Empirical accessibility is a good idea. I think by this he means making it work for real users. Fred Brooks' ideas about the computer scientist as toolsmith seem very relevant.
An article in the WSJ reports on a study of energy consumption in Indiana before and after their recent switch to DST. The switch cost them $8.6 million extra for electricity.
Jonah sent a pointer to AudioSurf , a new game that lets you "ride your music".
Engadget has an article on Swinxs , a new game platform introduced at Toy Fair 2008. Its the size of a small drink cooler and comes with RFID bracelets the kids wear. It apparently has some lights and audio output. The included games encourage running around and include stories as well. The part that intrigues me is the promise of an SDK and the ability to develop and share games. Perhaps we could develop some accessible games for kids with various disabilities.
Meg pointed out the Raw Input API for Windows. This would allow us to distinguish among multiple mice and keyboards. It might be interesting to use multiple numeric keyboards as specialized input devices, or multiple mice to provide 2 or 3 switches per hand.
Minh-Tri Pham wrote with info on his PyCV package . This could be very useful for locating kid's faces for games and therapy for kids who are motor impaired. His demo works fine on my Ubuntu system.
Steve pointed me to an interesting article about using PlayStation Portables with children who are deaf .
This video shows a brilliant mechanical implementation of the old NES game Super Mario Brothers. I really enjoy seeing this kind of "out of the box" thinking.
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