BOOLE


BOOLE is a system that converts a CSG (Constructive Solid Geometry) model into B-rep (Boundary Representation) form. It is designed to work on curved solid primitives like cylinders, tori, spheres, generalized prisms etc., as well as polygonal solids. BOOLE performs the set operations union, intersection, and difference on solids.

The boundary of the solid is represented using trimmed Bezier patches.


Look for the following items to appear on this web page soon.
Tim Culver
Last modified: Wed Jul 2 14:30:28 EDT 1997