| 1. Bid notrump |
| 2. Bid major suit |
| 3. Bid minor suit |
| Points | Bid (→ rebid) |
|---|---|
| 13–14 | 1 of suit → lowest NT |
| 15–17 | 1 NT |
| 18–19 | 1 of suit → jump in NT |
| 20–21 | 2 NT |
| 22+ | 2 |
| 22–24 → 2NT | |
| 25–27 → 3NT |
| What is your opening bid with each of the following hands? |
| 1N – notrump has priority over a 5-card major suit |
| 1N – 15pts for min 1N can include 1pt for 5-card suit |
| 1N – a worthless doubleton does not prevent a notrump bid |
| 13–21 | 5-card suit (or longer) | |
| Longer suit | ||
| Higher ranking of two 5-card suits | ||
| No 5-card suit – bid minor suit | ||
| Longer minor | ||
| Higher of two 4-card | ||
| Lower of two 3-card | ||
| 22+ | 2 | |
| Rebid categories | Rebid | |
|---|---|---|
| 13–16 | Min | Lowest level |
| 17–18 | Med | Jump |
| 19–21 | Max | Jump 2 levels |
| What is your opening bid with each of the following hands? |
In borderline cases, take vulnerability into consideration.
The requirements for 1N are unchaged.
Common convention - Drury. Responder bids an artificial 2
asking if the opener is light or has full opening strength.
Rule of 15. If points + number of spades is 15 or higher, consider opening. If not you should probably pass the hand out.