Teaching Assistant for COMP-236 : 3D Computer Graphics : Spring 2000
with Dinesh Manocha : UNC-Chapel Hill
Tech report on deriving 2D and 3D rotation matrices
Simple OpenGL examples
Homework 1, part b
: The Robot Arm,
my solution
Homework 2
: More Transformations and Homogeneous Clipping of a Triangle
Derivation of the OpenGL Perspective Depth Transformation (
word doc
)
My solution for the homogeneous clipper
Presentation
on Bounding Volume Hierarchies and Spatial Partitioning
Homework 3
: triangle scan-conversion and Z-buffer hidden surface removal
Homework 6
: Perspectively-Correct Color and Texture-Coordinate Interpolation
Presentation
on Shadow Algorithms
SoftGL: Software-based OpenGL