Physically-based Modeling and Simulation
taught by Gentaro Hirota, Dinesh Manocha, and Ming Lin
FINAL PROJECT PROPOSAL:
Run-time adaptive, hybrid bounding-volume hierarchies
PAPER REVIEWS AND SUMMARIES:
BOXTREE: A Hierarchical Representation for Surfaces in 3D
Barequet, Chazelle, Guibas, Mitchell, and Tal
Efficient Collision Detection Using Bounding Volume Hierarchies of k-DOPs
Klosowski, Held, Mitchell, Sowizral, Zikan
Collision Detection and Response for Computer Animation
Matthew Moore and Jane Wilhelms
SIGGRAPH '88
Modeling the Motion of a Hot, Turbulent Gas
Nick Foster and Dimitris Metaxas
SIGGRAPH '97
NOTES:
Rough notes on a fast axis-aligned bounding box tree for collision detection
Derivatives refresher notes for constrained dynamics
Constrained dynamics notes for simulating a bead on a circular wire
Rigid Body Rotations Using Euler Angles