SOURCE CODE AND EXECUTABLES:
SAMPLE OUTPUT:
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Triangle that is texture-mapped with the background image. The picture shows me (left) with friend Jay (right) at UNCG. |
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Triangle used as a window into the background image. The texture applied to the triangle is triangular "window" region of the background. |
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Texture-mapping several polygons with varying textures on a scrolling background image. All of the images are .PCX files that have to made to share a palette of 256 colors. Here the triangles are scanline Z-buffered during rasterization. |
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A kaleidoscope of texture-mapped triangles using an image of my sister (Melissa). |