Interactive Exploration of Acquired 3D Data
Lars Nyland, David K. McAllister, Voicu Popescu, Chris McCue and Anselmo Lastra
The goal of our image-based rendering group is to accurately render
scenes acquired from the real world. To achieve this goal, we capture
scene data by taking 3D panoramic photographs from multiple locations
and merge the acquired data into a single model from which real-time
3D rendering can be performed. In this paper, we describe our
acquisition hardware and rendering system that seeks to achieve this
goal, with particular emphasis on the techniques used to support
interactive exploration. Keywords: Image-based rendering, range
acquisition, depth maps, interactive 3D graphics.
Presented at the SPIE Applied Image and Pattern Recognition
Conference, October 13th, 1999, Cosmos Club, Washington DC.