Face Fixer: Compressing Polygon Meshes with Properties
Martin Isenburg Jack Snoeyink
abstract:
Most schemes to compress the topology of a surface mesh have been developed for the lowest common denominator: triangulated meshes. We propose a scheme that handles the topology of arbitrary polygon meshes. It encodes meshes directly in their polygonal representation and extends to capture face groupings in a natural way. Avoiding the triangulation step we reduce the storage costs for typical polygon models that have group structures and property data.
publication:
[is-ff-00.pdf] Martin Isenburg, Jack Snoeyink, Face Fixer: Compressing Polygon Meshes with Properties, Proceedings of SIGGRAPH 2000, pages 263-270, July 2000.
related publications:
[i-tsc-00.pdf] Martin Isenburg, Triangle Strip Compression, Proceedings of Graphics Interface 2000, pages 197-204, May 2000.
---> appeared as a journal version in Computer Graphics Forum, Volume 20, Issue 2, pages 91-101, June 2001.
[i-tf-00.pdf] Martin Isenburg, Triangle Fixer: Edge-based Connectivity Compression, European Workshop on Computational Geometry 2000, pages 18-23, March 2000.
models:
triceratops [flash][obj]
galleon [flash][obj]
cessna [flash][obj]
beethoven [flash][obj]
shark [flash][obj]
cupie [flash][obj]
tommygun [flash]
downloads:
video: ff.ram
slides: ff.ppt (+ embedded videos)
interactive demo software, some source code, and polygon meshes: ff_demo.zip