Additional Material for the Paper:
"Compressing Texture Coordinates
with
Selective Linear Predictions"
First press the appropriate button to load one of the animal models used in the paper. Then double-click on
the IndexedFaceSet in the list box so that the model has a green bounding boxed. Finally press the compress buton.
The achieved compression rate for texture coordinates is listed under texval.
press SHIFT to translate and CTRL to zoom