Example-based Texture Synthesis

Li-Yi Wei

Li-Yi Wei is a researcher at Microsoft Research Asia. Prior to that, he has been architecting NVIDIA's graphics chips from 2001 to 2005. He enjoys performing research in various fields of Computer Graphics, with a current emphasis on texturing, real-time rendering, and graphics hardware. He received a Ph.D. in Electrical Engineering from Stanford University in 2001.

http://graphics.stanford.edu/~liyiwei/
liyiwei@stanfordalumni.org

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