Graphics Resources
Ray Tracing
Ray Tracing Bibiography
by Eric Haines.
Ray Tracing News
, edited by Eric Haines.
Ray Tracing: Graphics for the Masses
by Paul Rademacher
Rayshade
, by Craig Kolb and Rod Bogart. A free ray tracer with source code.
Reference Materials
ACM Graphics Bibliography
by Stephen Spencer
Link to
ACM Journals, proceedings, etc.
through UNC Library
BRDF Class with Links
by Pete Shirley
Global Illumination Compendium
by Philip Dutré.
Local copy of
SIGGRAPH course notes and papers
.
RenderMan Resources
RenderMan documentation
at Pixar.
User Manual
Notes
on RenderMan Companion tutorial
RenderMan interface
specification
Documentation on
programs
RManNotes
by Steve May. A RenderMan shader tutorial.
Blue Moon Rendering Tools
by Larry Gritz. A free renderer with a RenderMan-like interface.
Renderman Repository
by Tal Lancaster. A collection of all sorts of things, such as shaders and
RIB models
BMRT tutorials (
part 1
,
part 2
) from the Linux Gazette
Misc.
Many
links
on book page for Real-Time Rendering by Thomas Möller and Eric Haines.
Siggraph 99 papers on the web
by Frédo Durand. Also
S97
,
S98
and
many other links
.
Many links on
graphics
and
game development
.
GLSetup
, a program to help set up 3D graphics hardware device drivers.
RenderPark
, an interesting renderer from Leuven.
Rendering tutorial in Java
by Jeff Hoye.
Updated 11/25/00 ,
lastra@cs.unc.edu
.