Friday, March 20, 2009

Summer Internship

Summer Internship as Lead Programmer for Sports Based Social Networking Website

Location: Chapel-Hill, NC

Type: 3 month full-time summer internship with the potential to attain permanent employment or work part time during the school year

Description:

We run a start-up intramural sports based social networking website out of Chapel-Hill NC. The website has been in development for 2.5 years, running live since late August, and has grown to over 15,000 users in that time and we are looking to rapidly expand in the coming months. This would be a great opportunity for students looking for advanced responsibilities not found this early at larger companies, the freedom to make creative decisions that influence the company, and the ability to get in on the ground floor of a company that is poised for 10x growth in the next few months.

Responsibilities:

So far almost all of the development has been done by outsourced programmers, so we are looking for an individual who can come in and learn the code on their own and after an initial ramp up period be able to make updates and add advanced features to the site. In addition to a fair amount of programming, this job could include: detailing out and designing new projects/features for the site, code/database optimization, load-testing and security checks. We would need applicants who are very experienced in: ASP.net, C#, AJAX, and MS SQL. Successful applicants will be able to quickly learn and adapt own their own to anything they don’t understand or know how to do as we will not have anyone who will be able to teach them. We are looking for someone to come in and start as soon as possible and work throughout the summer. Extraordinary performance will lead to a full-time offer.

If you have questions about position please contact:

Greg Myers by phone at: 919-636-3645 or by email at: Myersgg@gmail.com

Thursday, March 5, 2009

Academic post in learning based vision (Edinburgh)

Informatics: Lectureship in Machine Learning

The School of Informatics of the University of Edinburgh invites applications from outstanding candidates in any area of machine learning (including computer vision/multimodal sensing, models, algorithms and applications) who will strengthen Scotland's position as an international research leader in informatics and computer science.

Recent investment by the Scottish Funding Council has enabled leading researchers across Scotland, including Informatics at Edinburgh, and groups and individuals at the Computer Science Departments of nine other institutions, to establish the Scottish Informatics and Computer Science Alliance (SICSA) http://www.sicsa.ac.uk. Where relevant, candidates should relate their applications to the SICSA research themes for securing, interfacing, modelling and engineering the systems of tomorrow.

https://www.jobs.ed.ac.uk/vacancies/index.cfm?fuseaction=vacancies.detail&vacancy_ref=3010479

# Vacancy Reference: 3010479
# Department: Informatics
# Job Title: Lectureship in Machine Learning
# Job Function: Academic
# Job Type: Full Time
# Live Date: 17-Feb-2009
# Expiry Date: 20-Mar-2009
# Salary Scale: £36,532 - £43,622

Informal enquiries may be addressed to Prof Chris Williams
(mail to: c.k.i.williams@ed.ac.uk)

Monday, March 2, 2009

Senior Immersive Application Software Engineer

Location: Northern California, South Bay (Los Gatos)

URL: www.dartforms.com

Type: Full-time

Experience: Senior level
Description

Digital ArtForms is seeking a senior software engineer to help build its next generation of highly-interactive and exclusively-immersive software products. We’ve built a development environment for the rapid creation of state-of-the-art immersive applications and are now deploying a variety of applications. The first project this developer will work on is a fully immersive 3D tele-consultation system called iMedic. iMedic distributes common medical data in 3D over the Internet so that geographically-separated medical experts can collaboratively diagnose medical conditions and plan medical procedures.

An early snapshot of the system can be found at:

http://www.digitalartforms.com/transfer/other/iMedicSmall.wmv


Minimum requirements:

* 5+ years development experience in C++
* 5+ years development experience with OpenSceneGraph or other realtime scene graph (e.g. Performer, Vega, …)
* 5+ years development experience with OpenGL or other low-level graphics API.
* 2+ years experience with Microsoft Visual Studio and concepts for developing Windows applications.
* 2+ years medical software development experience. Familiarity with commercial or Open Source medical visualization, segmentation, and registration libraries (e.g. VTK/ITK, Amira).
* Network communication software development experience.
* Volumentric rendering software development experience.

Additional desirable experience:

* Immersive tool or application development experience.
* Immersive display experience (e.g. CAVE, headmount, stereo, …)
* 6DOF input device experience (e.g. Polhemus, Ascension, …)
* Shader language experience (GLSL)
* Familiarity with medical software market.

Preferred skills/experience:

* Good verbal and writing skills

Responsibilities:

* Build software tools and infrastructure for iMedic.
* Focus will be on the introduction of volumetric rendering to an essentially surface-based renderer.
* Assist in managing distributed iMedic team (California, Kansas, Maryland).

Paul Mlyniec
Digital ArtForms, Inc
15466 Los Gatos Blvd #214
Los Gatos, CA 95032
(408) 356-6169
paul@dartforms.com
www.dartforms.com

Lead Software Architect for Immersive Applications and Tools

Location: Northern California, South Bay (Los Gatos)

URL: www.dartforms.com

Type: Full-time

Experience: Senior level
Description

Digital ArtForms is seeking a lead software architect to spearhead its next generation of highly-interactive and exclusively-immersive software products. We have built a development environment for the rapid creation of state-of-the-art applications and are now deploying several applications based on these libraries while extending their foundation.

The first project this developer will work on is a fully immersive 3D tele-consultation system called iMedic. iMedic distributes common medical data in 3D over the Internet so that geographically-separated medical experts can collaboratively diagnose medical conditions and plan medical procedures. A key focus will be the addition to iMedic of 3D Whiteboarding (drawing on tissue and in space with virtual drawing instruments) for purposes of surgical planning.

Digital ArtForms is growing on several fronts -- professional, consumer, and governmental -- and needs a highly creative technical individual to organize and execute several concurrent and related projects.


Minimum requirements:

* 7+ years development experience in C++
* 5+ years development experience with OpenSceneGraph or other realtime scene graph (e.g. Performer, Vega, …)
* 5+ years development experience with OpenGL or other low-level graphics API.
* 2+ years experience with Microsoft Visual Studio and concepts for developing Windows applications.
* 7+ years immersive tools or application development experience

Additional desirable experience:

* 6DOF tracked application development (e.g. Polhemus, Ascension, …)
* All issues surrounding the driving of large-scale projection displays (CAVEs, Powerwalls) both monoscopic and stereoscopic (active and passive). This includes familiarity with graphic card capabilities with respect to those displays. Familiarity with headmounted displays.
* Network communication software development experience.
* Shader language experience (GLSL)
* CAD programming experience. Familiar with commercial CAD engine libraries such as Spatial Corp’s ACIS.
* Medical software development experience. Familiarity with commercial or Open Source medical visualization, segmentation, and registration libraries (e.g. VTK/ITK, Amira).
* Volume rendering software development experience.
* Terrain visualization software development experience.
* Familiarity with modeling packages (Maya, 3D Studio Max, MultiGen Creator) and formats.

Preferred skills/experience:

* Engineering management experience
* Good verbal and writing skills

Responsibilities:

* Lead planning, design, and development role for applications, published APIs, in-house tools, and demonstrations.
* Manage multiple related software projects.
* Set standard for code style and implementation.
* Provide technical and conceptual assistance in proposal development.

Paul Mlyniec
Digital ArtForms, Inc
15466 Los Gatos Blvd #214
Los Gatos, CA 95032
(408) 356-6169
paul@dartforms.com
www.dartforms.com