Wednesday, March 6, 2002

  • Full Body Interaction by Greg Coombe and Samir Naik
  • Deformation of Pseudo-Clay Material by Maxim Garber and Vince Schieb
  • Ocean Modeling by Gokul Varadhan and Naga Govindaraju
  • Cloth Simulation by Qiong Han
  • Hardware Accelerated Simulation of Smoke by Justin Hensley
  • Ice Crystal Growth by Ted Kim
  • Water Simulation by David Marshbrun
  • Hybrid Bounding Volume Hierarchies with Swept Sphere Volumes by Paul J. McLaurin
  • Rigid Body Simulation Integrated with 6DOF Haptics by Miguel Otaduy
  • Interactive Deformation and Cutting of Volumetric Models for Surgery Simulation by Andrew Raij
  • Evolving Group Behaviors for Soccer by Brian Salomon
  • Virtual Speed Bag by Thorsten Scheuermann
  • Water Droplet Flow on Melting by Avneesh Sud
  • Simulation of a Deformable Gingerbread Man Using Finite Element Methods by Suzanne Vogel
  • Hair Simulation by Kelly Ward