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Multiple View Geometry
in Computer Vision
Instructor: Marc Pollefeys
comp290-89 Spring 2003
Tuesdays and Thursdays from 11:00-12:15 in SN011
A basic problem
in computer vision is to reconstruct a real world scene given several images
of it.
The goal of this course is to provide students with both a good theoretical
and intuitive understanding of the intricate relations between multiple views
of a scene, and to allow them to use these concepts to compute properties
of scene and camera from real world images.
Course Objectives
- To understand
the geometric relations between multiple views of scenes.
- To understand
the general principles of parameter estimation.
- To be able to
compute scene and camera properties from real world images using state-of-the-art
algorithms.
Target audience
The target audience of this course are graduate students that are doing
research in computer vision, computer graphics or image processing and/or
are interested in understanding the geometry of multiple views or the possibility
to compute geometric scene properties from images. Note that this
course will probably only be organized every two years.
Textbook
This course will heavily rely on the book "Multiple View Geometry
in Computer Vision" by Richard Hartley and Andrew Zisserman (will
be available at Student Stores). This book has only recently been
published, but has become a classic that can be found on the desk of many
researcher in computer vision and related areas. It covers the recent
theoretical advances made in the field of scene reconstruction from images,
as well as practical approaches needed to compute geometric properties from
real world images.
Learning approach
- Students should
read the relevant chapters of the books and/or reading assignements before
the course.
- In the course
the material will then be covered in detail and motivated with real world
examples and applications.
- Small hands-on
assignements will be provided to give students a "feel" of the practical
aspects.
- Students will
also read and present some seminal papers to provide a complementary view
on some of the covered topics.
- Finally, there
will also be a project where students will implement an algorithm or approach
using concepts covered by the course.
Grade distribution
- Class participation:
20%
- Hands-on assignments:
10%
- Paper presentation:
10%
- Implementation
assignement: 40%
- Final: 20%
[Schedule and Slides]
Marc Pollefeys, January 16, 2003.
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