NSF award IIS-0313047– 2003-2007 Converting 2D Video
to 3D with Applications to 3D TV, Video Analysis and Compression.
PI: Marc Pollefeys – Univ. of
The aim of this project is to augment traditional 2D video content with 3D depth using computer vision approaches. To achieve this goal the camera motion and settings will also have to be recovered from the video data. The main application that is envisioned is to convert existing 2D video content to 3D video to provide sufficient content for stereoscopic displays and enable applications such as 3D TV to emerge and flourish. Besides this, the intended research potentially also has important applications in the context of video analysis and compression. We intend to develop a reliable fully automatic approach. Since it will not always be possible to compute the depth from the available image content (e.g. fixed camera), we intend to correctly deal with ambiguities and provide perceptually acceptable results (e.g. fade depth out when it can’t be computed anymore).
Given a 2D video stream, we intend to
(1) compute the relative motion between the scene and the camera for each shot,
(2) detect independent moving objects and compute their motion and deformation,
(3) compute a detailed depth representation for each video frame.
Research and educational activities (full project)
Articulated and non-rigid motion estimation: One of the main challenges for 2D-to-3D conversion of video consists of dealing with articulated and non-rigid deformation of objects. Graduate research assistant Jingyu Yan has been working on new techniques for articulated and non-rigid shape and motion recovery from a video stream. Some initial results (based on manually tracked features) can be seen below.

Our most recent work in this area addresses the
subspace properties and the recovery of articulated motion. We have derived the
fact that the nature of the motion subspace of an articulated object is a
combination of a number of intersecting rigid motion subspaces. The rank of
that motion subspace is less than that of each articulated part combined,
depending on the connection between every two linked parts, either a rotation
axis or a rotation joint. The reduced dimension(s) results from an intersection
between two motion subspaces of the linked parts which is exactly the motion
subspace of the axis or joint that connects them. From these observations, we
have described the rank constraints of articulated motion, have developed an
algorithm to recover the image motion of the axis or joint and proposed a novel
but simple approach to recover articulated shape and motion from a single-view
image sequence, which is based on subspace clustering. In the figure below two frames of monocular
videos from articulated objects are seen that were automatically segmented
(white and black feature points) and for which the articulation was also
computed (red rotation axis and black joint resp.). This work was presented at the IEEE Conf. on Computer Vision and Pattern Recognition in 2005 and was very well received.


A
remaining challenge that we had to solve was the problem of motion
segmentation. Most existing motion
segmentation techniques are not able to segment articulated motions as they can
not deal with intersecting subspaces. An
exception to this is the recent work on Generalized Principal Component
Analysis (GPCA) which has received a lot of attention in the computer vision
community. We initially implemented
this technique, but quickly realized that the method had important limitations
and was limited in practice to two or three motions only because at its core it
requires the estimation of the coefficients of a degenerate polynomial in
multiple variables with an order equal to the number of motions. The linear estimation of these coefficients
without enforcing the degeneracy is very sensitive to noise and quickly becomes
underconstraint for real cases.
We proposed several approaches to solve this problem. Our
first approach was based on RANSAC (Random Sampling Consensus).
The key idea consisted of not sampling candidate feature tracks used to
form a motion
hypothesis uniformly, as is customary with RANSAC, but base the
probability of
sampling subsequent tracks on their affinity with the previously
selected
tracks (as this is an indicator that they might be in the same
subspace). While a standard RANSAC algorithm would
quickly get lost when only a small fraction of the total number of tracks is
located in any single motion subspace, his approach was able to efficiently
segment multiple dependent motions and deal with outliers in the data. This approach was presented last year at the
Workshop on Dynamical Vision collocated with the International Conference on
Computer Vision.
There was one
remaining issue with this technique which is that the dimensionality of the
motion subspaces has to be known. This
works well for articulated rigid bodies where each subspace is four
dimensional, but was not suited to segment a general scene consisting of a mix
of rigid, articulated and deformable shapes, as well as degenerate shapes such
as flat objects. For this purpose, we proposed an approach based on spectral clustering that performs
significantly better than the state of the art.
This work has appeared at the European
Conference on Computer Vision in 2006. Some of segmentation
results can be seen in the Figure below.


Once the motion segmentation problem was solved to our satisfaction we developed an algorithm to reconstruct the kinematic
chains of articulated objects from feature tracks. To the best of our knowledge this is the first approach
that is able to automatically build up a kinematic chain from a video (and not
just adjust the parameters of a kinematic chain with a known structure). We have proposed a simple and elegant
algorithm based on estimating minimum spanning trees on an affinity graph
between the computed motion subspaces.
This work has appeared at the IEEE
Conf. on Computer Vision and Pattern Recognition in 2006. And is
illustrated below for a puppet and for Jingyu Yan himself (in each case 6 different
motions were automatically identified, those are indicated with different
colors).


Our complete approach now starts from raw feature
tracks, performs motion segmentation, computes the structure of the kinematic
chains and the location of the joints, and reconstructs the shape and motion of
the observed objects. This work has been accepted for publication in the IEEE Transactions on Pattern Analysis and
Machine Intelligence and can
already be consulted online on their website.
A short version of this overview has also appeared at the AMDO 2006 - IV
Conference on Articulated Motion and Deformable Objects. Jingyu Yan has successfully defended his PhD
in December 2006 and went on to work for Microsoft.
Key-frame selection for 2D-to-3D conversion: Together with graduate research assistant Jason Repko we have worked at improving the robustness of our 2D-to-3D processing pipeline. One of the key elements of this consists of having a robust approach to select key-frames. We are investigating a three-view statistical approach which should work a lot better than earlier two-view approaches, as further processing assumes sufficient common tracked features between three consecutive views. Below we show results obtained on a video sequence. One of the frames is shown on the left while the recovered 3D model and camera path is shown on the right. We have also worked on an approach to deal with projective drift in uncalibrated structure from motion. If this issue is not taken into account this often leads to failure of self-calibration algorithms. These results will be reported at the 3DIM’05 conference. Jason Repko has obtained a Masters degree and went on to work for the US patent office.


Fast depth estimation
on commodity graphics hardware: An
important aspect of recovering depth from a video stream is the possibility to
compute correspondences between multiple views.
We have improved our initial approach for real-time stereo. These results have been presented at the IEEE
CVPR 2004 Workshop on Realtime 3D Sensors and Their Use (in conjunction with
CVPR’04) (see publications). This is
collaborative work with Ruigang Yang (faculty at

Course development: In Fall 2003 we had organized the Computer Vision course. Although it had been taught before, the course was completely redeveloped as the previous teacher’s specialty area was not computer vision. The course was followed by 16 graduate students. Last fall we have organized an advanced graduate course on “3D photography” that is very much related to this project. 10 graduate students have taken the course and several other students and faculty have also regularly audited the course.
Undergraduate research opportunities: We have hired undergraduate student Matt Goldberg to work with us on this project during last summer on an REU supplement. This student has worked on a 3D viewer for depth-augmented video on auto-stereoscopic displays. This has spurred some further research ideas that might lead to an invention disclosure.
Broader dissemination: To obtain a broader dissemination of our past and current research results, we have organized courses at conferences in computer vision and also in related areas such as computer graphics. More specifically, we have organized or participated in the following courses and presentations:
Besides this we also participate in the strong tradition of broader dissemination that the computer science department of UNC-CH has. Most Friday afternoons demonstrations are organized for the general public, specifically targeting groups of interest such as girls in middle school at an age where they tend to loose interest for science.