Michael John Meehan, Ph.D.

Palo Alto, Ca

 

Education

Post-graduate training

Stanford University

May 2001-

Ph.D. in computer science

University of North Carolina

April 2001

M.S. in computer science

University of North Carolina

May 1997

B.S.E. in computer engineering, Summa Cum Laude (#1 in class)

Purdue University

May 1994

Experience

Industry

Experience

8 ½ Years

Meehan Technical Services Corporation

Patent Writing and System Design

current

E2 Open Corporation

Director of Engineering

1 year

Health Decisions, Incorporated

Chief Technical Officer

½ year

Computer Consulting

Distributed Systems & eCommerce Consultant

4 years

Internet Shopping Network

Chief Architect of Computer Software Design

1 years

Eastman Kodak Company

2D and 3D Computer Graphics

1 1/2 years

 

 

 

Research

Experience

9 years

Stanford University

Stanford Technology and Law Review

current

Stanford University- Division of Reconstructive and Plastic Surgery/ AO Grant Funding

Visiting Research Scholar: Surgical Simulation with Virtual Environments (VE) for Pre-Operative Planning in Reconstructive Surgery

current

Milan, Italy - Don Gnocchi Medical Hospital

Visiting Researcher: Neurophysiology in VEs

½ year

Univ. of North Carolina

Doctor of Philosophy (Ph.D.) in Computer Science

5 years

Switzerland- Swiss Government Institute for Computer Science

Researcher: Computer Systems

1 year

& Universities

Researcher: Computer Systems

1 year

           


Publications

2 pending patents excluded.

Meehan, M et al. (2002). 3D Simulation and Prediction of Craniofacial Surgery.  COAST’02. Monterey, CA.

Meehan, M et al. (2002). Physiological measures of presence in stressful virtual environments. SIGGRAPH 2002. San Antonio, TX.

Meehan, M., et al. (2002). Physiological measures of presence in stressful virtual environments. Emerging Technologies Exhibit at SIGGRAPH 2002, San Antonio, TX.

Slater, M., F. Biocca, F.B. Brooks, K. Mania, M. Meehan, A. Steed, M. Whitton,  (2002). Course: Understanding virtual environments: Immersion,  presence, and performance. SIGGRAPH 2002. San Antonio, TX.

Meehan, M., et al. (2002). Physiological reaction in virtual environments. Computer-Human Interaction Workshop on Physiological Computing.

Meehan, M. (2001). “Physiological Reaction as an Objective Measure of Presence”.  Doctoral Dissertation.  University of North Carolina, Chapel Hill, USA. 2001.

Meehan, M., B. Insko, et al. (2001). Physiological reaction as an objective measure of presence. 4th Int. Wkshp. on Presence, Philadelphia, USA.

Meehan, M. (2000). Measuring presence objectively. British Psychological Society Work Shop on Presence and Its Measures. London, England.

Meehan, M. (2000). An objective surrogate for presence: Physiological response. 3rd Int. Wkshp. on Presence. Delft, The Netherlands

Meehan, M., L. Pugnetti, et al. (2000). Peripheral responses to a mental-stress inducing virtual environment experience. International Conference on Disability, Virtual Reality and Associated Technologies. Sardinia, Italy.

Pugnetti, L., Meehan, M., Mendozzi, L., Riva, F., Barbiera, E., Carmagnani E. (2000). "More on Central Nervous System Correlates of Virtual Reality Testing”.  International Conference on Disability, Virtual Reality and Associated Technologies. Sardinia, Italy.

Meehan, Michael (1999). "Survey of Multi-User Distributed Virtual Environments". In course notes: "Developing Shared Virtual Environments". SIGGRAPH 99. Los Angeles, CA. August 8-13, 1999.

Meehan, M., Freeman, J. & IJsselsteijn, W.A. (1999). "Overview of the 2nd International Workshop on Presence".  Cyberpsychology and Behavior 2, 363-368.

Meehan, Michael (1998). "Information Sharing in Collaborative Virtual Environments", presented at 2nd Annual Workshop of System Aspects of Sharing a Virtual Reality, CVE, June 1998.

Meehan, Michael (1997). "Interoperable Objects and Worlds for Collaborative Virtual Environments", presented at Distributed System Aspects of Sharing a Virtual Reality, 20 June 1997.

C. Clemencon, J. Fritscher, M. J. Meehan, and R. Ruehl (1995). "An Implementation of Race Detection and Deterministic Replay with MPI", EURO-PAR 29 August 1995

Meehan, Michael (1994). "Race-Condition Detection in Multicomputer Programs", Centro Svizzero di Calcolo Scientifico Technical Note Series 1994

Meehan, M. and Ellison, R. (1993). "Depth Quantization for Polygonal Consolidation from Range Data", SPIE Conference Proceedings on Image Modeling 3-4 Feb. 1993, Volume 1904.


Experience:

 

5/2001 – current             Visiting Research Scholar                                Stanford University

Palo Alto, Ca             Funding:  AO Foundation Grant  

 

As a Visiting Research Scholar, I work with a team of researchers and students to design technologies to aid surgeons in pre-operative planning of reconstructive surgery.  Our work enhances the abilities of a surgeon by allowing accurate simulated reconstructions prior to a surgeon ever wielding a knife.  This technology affords a patient with traumatic defects or iatrogenic defects after cancer resection the best possible functional and cosmetic result with reconstruction.  Reconstruction surgery technology allows for restoration of function and aesthetics with preservation of patient self-confidence and self-esteem after debilitating disease.

So far, this research has resulted in the following publications:

 

Meehan, M et al. (2002). 3D Simulation and Prediction of Craniofacial Surgery.  COAST’02. Monterey, CA.

      

Current                       Stanford Technology and Law Review            Stanford University

Palo Alto, Ca

 

As an editor, I review and select articles suitable for publication.  This Stanford journal provides an innovative forum for intellectual discourse on critical issues at the intersection of law, science, technology, and public policy. It uniquely combines technological expertise with scholarly outlook to provide timely, insightful, and important contributions to scholarly discussion in a broad array of topical areas.

 

5/2002 – current            Chief Executive Officer                       Meehan Technical Services

Palo Alto, Ca                     

 

As the CEO, I direct the daily activities of the consulting company to ensure that clients’ patenting, system design, and intellectual property needs are met.  We provide patenting, intellectual property strategy, and invention-related computer system design services to both funded startups and to academics and other inventors interested in turning their ideas into companies.

 

5/2001 – 8/2002            Director of Engineering                  E2 Open Corporation

SF Bay Area, Ca            

 

As Chief Architect, my responsibilities included assessing and recommending technologies and system designs to meet the company’s needs.  After promotion to Director of Engineering for Product Collaboration, I led a 30-person development team that consists off-site and on-site product managers, database, QA, and IT workers.  We developed solutions to meet the needs of a rapidly changing electronics manufacturing product collaboration environment in conjunction with California Bay Area Companies such as IBM, Flextronics, Seagate, Hitachi and Acer.  The company acquired 10,000 paying users during my tenure.

 

 

1/1995 - 4/2001            PhD Research                   University of North Carolina

Chapel Hill, NC

 

My graduate research has included virtual environments, 3D computer graphics, human psychology, human physiology, computer system design, distributed computer systems, distributed object platforms, interaction techniques, statistics, experimental design, and multiuser systems.  My research has resulted in the following publications:

 

Meehan, M et al. (2002). Physiological measures of presence in stressful virtual environments. SIGGRAPH 2002. San Antonio, TX.

Meehan, M., et al. (2002). Physiological measures of presence in stressful virtual environments. Exhibit at SIGGRAPH 2002, San Antonio, TX.

Slater, M., F. Biocca, F.B. Brooks, K. Mania, M. Meehan, A. Steed, M. Whitton,  (2002). Course: Understanding virtual environments: Immersion, presence, and performance. SIGGRAPH 2002. San Antonio, TX.

Meehan, M., et al. (2002). Physiological reaction in virtual environments. Computer-Human Interaction Workshop on Physiological Computing.

Meehan, M, B, Insko, M. Whitton, F. Brooks (2001). "Physiological Reaction as an Objective Measure of Presence". Presented at 4th International Workshop on Presence. Philadelphia, USA. May 2001.

Meehan, M. (2001). “Physiological Reaction as an Objective Measure of  Presence”.  Doctoral Dissertation.  University of North Carolina, Chapel Hill, USA. 2001.

Meehan, M. (2000). "An Objective Surrogate for Presence: Physiological Response". Presented at 3rd International Workshop on Presence. Delft, The Netherlands.

Meehan, M. (2000) “Measuring Presence Objectively”. Presented at the British Psychological Society Work Shop on Presence and Its Measures. London, England. December 2000.

Meehan, M., Pugnetti, L., Riva, F., Barbiera, E., Mendozzi, L., Carmagnani E. (2000). "Peripheral Responses to a Mental-Stress Inducing Virtual Environment Experience". International Conference on Disability, Virtual Reality. Sassari, Sardinia, Italy, 25-26 September 2000.

Pugnetti, L., Meehan, M., Mendozzi, L., Riva, F., Barbiera, E., Carmagnani E. (2000). "More on Central Nervous System Correlates of Virtual Reality Testing".  International Conference on Disability, Virtual Reality. Sassari, Sardinia, Italy, 25-26 September 2000.

Meehan, Michael (1999). "Survey of Multi-User Distributed Virtual Environments". In course notes: "Developing Shared Virtual Environments". SIGGRAPH '99. Los Angeles, California. August 8-13, 1999.

Meehan, M., Freeman, J. & IJsselsteijn, W.A. (1999). "Overview of the 2nd International Workshop on Presence". Cyberpsychology and Behavior 2, 363-368.

Meehan, Michael (1998). "Information Sharing in Collaborative Virtual Environments", presented at 2nd Annual Workshop of System Aspects of Sharing a Virtual Reality, CVE, June 1998.

Meehan, Michael (1997). "Interoperable Objects and Worlds for Collaborative Virtual Environments", presented at Distributed System Aspects of Sharing a Virtual Reality, 20 June 1997.

 

6/2000 - 11/2000                     Chief Technical Officer              Health Decisions, Inc.     

Chapel Hill, NC

           

As Chief Technical Officer of a medical research organization which developed technology for the advancement of clinical trials, I led a team of developers, data base and system administers, and quality assurance engineers.  Our goal was to develop technology to assist in rapidly acquiring data in drug trials so advance through clinical phase trials and potentially seek FDA approval for life-saving drugs. 

 

5/1999 - 11/1999            Visiting Researcher              Don Gnocchi Medical Foundation

Milan, Italy

 

As a visiting researcher at the Don Gnocchi Medical Foundation, I conducted research regarding using physiological analysis to improve virtual environments.  I acquired technological experience using neurological monitoring equipment to analyze improvements in the believability of virtual environments within the human experience.  Our study results had international implications.   We presented the results at the September 2000 International Conference on Disability and Virtual Reality Technology:

Meehan, M., Pugnetti, L., Riva, F., Barbiera, E., Mendozzi, L., Carmagnani E. (2000). "Peripheral Responses to a Mental-Stress Inducing Virtual Environment Experience". International Conference on Disability, Virtual Reality. Sassari, Sardinia, Italy, 25-26 September 2000.

Pugnetti, L., Meehan, M., Mendozzi, L., Riva, F., Barbiera, E., Carmagnani E. (2000). "More on Central Nervous System Correlates of Virtual Reality Testing”.  International Conference on Disability, Virtual Reality. Sassari, Sardinia, Italy, 25-26 September 2000.

 

1/1996 - 5/2001                       Meehan Consulting               Principle

USA

 

As a technology consultant, I worked in the fields of eCommerce and distributed system design and implementation.  I worked with the leaders in the field of eCommerce, designing and implementing complex computer systems including order flow, payment handling, fraud, and security systems.

 

6/1996 - 7/1997             Chief Architect                   Internet Shopping Network

Palo Alto, California

 

As Chief Architect for the early leader in online commerce, I helped rebuild their online presence.  This included stabilizing their legacy systems as well as laying the foundation for their future ventures from direct sales into auction-based sales.  I was primarily responsible for overall computer system architecture and evaluation of emerging technology.

 

 

 

 

6/1994 - 8/1995             Researcher                           Swiss Government Institute Lugano, Switzerland                                                     for Computer Science

 

As a computer researcher, I worked on various aspects of computer systems, including massively parallel systems with a team of researchers from 12 different countries.  The Institute is a supercomputing laboratory that provides super computer support to universities and industry in Europe and abroad

 

My work at the institute resulted in the following publications:

 

C. Clemencon, J. Fritscher, M. J. Meehan, and R. Ruehl (1995). "An Implementation of Race Detection and Deterministic Replay with MPI", EURO-PAR 29 August 1995

Meehan, Michael (1994). "Race-Condition Detection in Multicomputer Programs", Centro Svizzero di Calcolo Scientifico Technical Note Series 1994

 

 

5/1991 - 5/1994             Researcher                           Eastman Kodak Company

Rochester, NY

 

As a computer researcher, I worked in the Image Electronics Division of Research and Development at Eastman Kodak Company.  My work touched on many aspects of image electronics and computer graphics.  My most significant work at Kodak resulted in the following publication:

 

Meehan, M. and Ellison, R. (1993). "Depth Quantization for Polygonal Consolidation from Range Data", SPIE Conference Proceedings on Image Modeling 3-4 Feb. 1993, Volume 1904.