Project Summary Primary Requirements Secondary Requirements Resources Risks Signatures
Carolina hosts a basketball camp several times each summer; during each individual camp, participating teams are divided into leagues based on school and competition levels. A tool is needed to schedule round-robin tournaments for the leagues participating in basketball camps each summer. The schedules for each camp will take into account the scheduling constraints specified by Carl Hatchell, including location, time and other constraints. In addition, this tool needs to be very flexible and allow the user to modify the schedule using a drag and drop interface. To accomodate manual changes, the tool must notify the user if scheduling constraints will be broken if a certain change takes place; the user must then be able to accept the change, or cancel the transaction. An additional function of the tool is to analyze the schedule produced and display a report of games, teams and locations, as well as any scheduling decisions that have violated any contraints. An estimate of the complexity of this problem is: 80-100 teams on 15 courts during 36 one hour time slots.
Allow user to change the schedule manually with drag & drop capabilities
Check for conflicts on manual changes, and present potential problems to the user
Views (print & on-screen)League - A list of teams in a particular league, and all of the games played by that team.
Master - A complete list of all games played in a particular session in grid format.
Team - How many times each team has played on each court
All league - A listing of teams in order by league.
Courts - List/Screen for entering court times and special availability.
Allow user to change everything manually
Check for conflicts on manual changes
Reschedule league if one team drops out or adds using the same courts
Allow special availability and game times depending on building and individual courts
Allow user to pick two teams to play back to back in same building (override default constraint)
Drag and drop to change which league a team is in
Facility to swap games
Allow user to schedule games between teams in different leagues (across leagues)
Update printed format, perhaps with clip art
User defined scheduling constraints
Facilitate data entry
Improve the user interface
The main tools we will be using to complete this project are Visual C++, which is installed on the computers in Sitterson and the Windows operating system.
The main risk in this project is the complexity of the algorithm that will schedule the games according to specified constraints. Likewise, if the complexity of the problem is too great, a solution conforming to only a portion of the constraints may have to suffice.
Project Team Members
Sara Bidgood ___________________________________ Scott Campbell ___________________________________ Carla Gaskins ___________________________________ Joel Sgro ___________________________________ Brandon Wood ___________________________________
Carl Hatchell ___________________________________
Dr. Stotts ___________________________________