import javax.swing.*; import java.awt.*; import java.lang.Math; public class Lab6 extends JApplet { public void paint(Graphics canvas) { /*Call your static methods from here*/ Lab6.drawCircle(canvas, 200, 200, 50); } /*Put all of your static methods here*/ public static void drawCircle(Graphics g, int x, int y, int r) { //here is an example method g.fillOval(x, y, r, r); } }