GLVU is an OpenGL/GLUT - based viewer written in C++. GLVU was written to keep OpenGL programmers from reinventing the wheel – writing a new viewer – for each and every new program. In addition, GLVU’s object-oriented design gives programmers an encapsulated OpenGL viewer and allows them to encapsulate their rendering and object-management functionality. In fact, classes (and groups of classes) which implement several rendering techniques are already available as add-ons to the basic GLVU viewer.
Since GLVU is based upon GLUT, the basic GLVU viewing system supports the functionality provided by GLUT, as well as some additional features:
This document is intended to serve as both a programmers’ guide and a reference manual. The following sections each cover a GLVU class or a set of GLVU functions grouped by functionality. Each section begins with an overview of the class or group followed by detailed descriptions of each routine in the class or group.
last updated: 8 Oct 1999
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