COMP 258 FALL 1995 TITLE Modeling and Physically-Based Simulation INSTRUCTORS: Ming C. Lin and Dinesh Manocha {lin,manocha}@cs.unc.edu 962-1749 LIST OF TOPICS It consists of (a) Collision Detection and Contact Determination (b) Planning and Navigation. Applications to Virtual Prototyping (c) Dynamic Simulation (i) Differential Equations and Quaternions (ii) Particle Dynamics and Collisions (iii) Constrained Dynamics (iv) Rigid Body Dynamics: Constrained-based, Impulse-based (v) Issues in modeling friction (vi) Deformable models (vii) Continuum dynamics (d) Applications (i) 3-D Interaction (ii) Virtual Environments TEXTBOOKS There is no single textbook that will cover this course. There is a list of papers and some course notes. We will use some material from (i) Robot Motion Planning: Latomble (ii) Computer aided kinematics and dynamics of mechanical systems: Edward Haug PRE-REQUISITES: (i) A course on numerical computing or COMP205 (ii) An undergraduate/graduate course on computer graphics or COMP236 If you donot have these prerequisites, talk to the instructors. PROJECTS AND ASSIGNMENTS (i) The course will consist of 4-5 homeworks (half of them would be programming assignments) [50% of the total grade]. (ii) A course project [50% of the total grade]. (iii) No midterms or final exams. There will be a project presentation during the finals' week. BEST PROJECT AWARDS Two best projects will be given an award.