COMP 110-003 Spring 2013

Program 2: GUI Calculator

75 points

Assigned: Tuesday, January 29
Due: Sunday, February 17


Write a GUI-based program that mimics a calculator. The program should take as input two floating-point numbers and the operation to be performed. It should then output the numbers, the operator, and the result (formatted to two decimal places).

The user input should be in the format operand1 operator operand2, where the operands and the operator are separated by spaces. For example, to add 2 and 3, the user should enter 2 + 3 in the text field of the dialog box.

You should support the following operations: addition (+), subtraction (-), multiplication (*), division (/), and mod (%).

Special cases to handle:

  • For division, if the denominator is zero, print an appropriate message.
  • If the user enters an invalid operator (i.e., anything not +, -, *, /, %), print an appropriate message.
  • Since the user will enter floating-point numbers, you will have to convert the numbers to integers when performing modular arithmetic.
  • You are not responsible for making sure that the user enters numbers, instead of letters, for the operands. This would cause a "NumberFormatException" when trying to tokenize the input string.



    Here's an example run:

    Extra Credit:

    Add the ^ operator to your code. There are Java packages that include the ^ operator (Math.pow()), however you cannot use them for this extra credit. You will get the credit only if you use loop statements. When testing the ^ operator use small numbers!
    Note: operand1 ^ operand2 means that operand1 should be raised to the operand2(th) power. Assume that operand2 is an integer.

    What to Turn in

    What to Do Requirements

    When I run/examine your program, it must satisfy the following requirements. The maximum point value for each is shown in brackets.

    1. [5] Your class, Java source file, and Jar file must be appropriately named (as specified above).
    2. [10] You must use the JOptionPane class to create dialog boxes for user input and output. (See Lab 2) Your user input dialog box should contain instructions for using the program, including a list of the supported operations.
    3. [10] You must correctly parse the user input String.
    4. [10] You must display the correct result of the calculation to the user.
    5. [5] If the user attempts to divide by 0, you must print a message to that effect (e.g., "division by 0 not allowed").
    6. [10] If the user enters an invalid operator, you must print a message to that effect (e.g., "operation not supported").
    7. [10] You must format the result of the calculation to two decimal places.
    8. [5] You must convert floating-point numbers to integers to perform modular arithmetic.
    9. [5] You must use meaningful variable names, which conform to the style guidelines and Java naming convention discussed in class.
    10. [5] You must comment your code, including block-like multi-line comments and single-line comments where appropriate. In addition, your code must be neatly and clearly formatted using appropriate "white space."
    11. [5] Extra Credit.