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Virtual environments technology offers great potential in industrial concept design and evaluation, which is a critical step in the product development process. Unlike the current unnatural, inactive method of design evaluation, virtual environments technology allows us to view the conceptual design in full size and in an appropriate context. Along with design preview, virtual prototyping techniques have been used increasingly for maintainability studies, part design, dynamics simulation, and crash analysis.
We have been working on algorithms and software tools for interactive dynamic simulation and motion planning algorithms for virtual prototyping, manufacturing design and engineering analysis. Besides rapid prototyping design and physically-based modeling for synthetic environments, this work should also have a significant impact on engineering analysis and robotics. Our main contributions include fast algorithms for collision detection between geometric models, impact response, and path planning. These systems have been used for a number of applications, including threaded screw insertion, assembly maintainability studies, part removal, surgical simulation, and haptic rendering.
With machines obtained through the Technology for Education 2000 program, we are currently testing the applicability of graphics-accelerated Intel-based machines for real-time display and computation. Some research assistants are also using Intel PCs for development and debugging of software.
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