Posts with tag: enabling technology

Programming for kids?

| tags: programming, ideas, enabling technology

I want 10 year old game programmers working on games for kids with disabilities (and themselves). Given some tools, kids could write simple games that kids who have NO GAMES would enjoy. And maybe get drawn to CS at the same time.


Over one million books read at Tar Heel Reader!

| tags: enabling technology

Today at about noon we passed 1,000,000 books read on Tar Heel Reader . I've embedded a video below showing how its use has spread over the 22 months since we began back in May 2008. If you have sound you should be able to hear a varying pitch indicating how many books were read each day. Listen for the pitch to go down during the summer and at Christmas.

We've got books in 12 languages on the site and they have been read in 133 countries. Our server has been accessed over 70.8 million times and has pushed about 1.1 terabytes of data onto the web.


Maze Day 2010

| tags: blind, enabling technology

Maze Day is for visually impaired and blind students in grades K-12, their parents and teachers. Your students will enjoy fun and educational computer applications developed especially for them. UNC students will learn how well their accessible applications work with real users. And everyone will have a good time!

We plan to have a wide variety of accessible fun, educational, and exercise activities including: (preliminary)


Big Words Interface Ideas

| tags: motor impaired, enabling technology, literacy

I'm thinking about the client-side interface to our Big Words project with the Center for Literacy and Disability Studies. Rebecca is making good progress on the server-side logic for the games, the instructive feedback machinery that is the essence of this approach. But we need a good looking user interface to keep kids coming back.


Desensitizing kids with autism to stressful experiences with VR

| tags: enabling technology, autism, ideas

Karen suggests it might be useful to develop VR scenarios to help kids become accustomed to normally stressful audio over stimulation without the added social burden of having to deal with people at the same time. For example, many kids can't go to the movie theater because the THX sound thing at the beginning overwhelms them. If they could experience that THX sound in a controlled environment with gradually increasing volume it might not be so bad when it happened at the theater.


« Previous Page -- Next Page »