Abhinav Golas


Physically Based Simulation


  1. Ballistics Simulation, Spring Mass simulation - Problem statement
    (Source, Readme)
  2. Collision Detection between Rigid Bodies - Problem statement
    (Source, Report)
    Note: Source contains copies of the QHull and SWIFT libraries, which are governed by their own licenses
  3. Bead On Wire simulation using Constrained Dynamics - (Problem statement, Source + Readme)

Project Work: Simulation of Sand (and other granular materials): Project website

Class Presentation: Modeling of Granular Materials (PPTX,PPT,PDF)