September 21st, 2007
I’d like a separate discussion of how we might generalize DDR to make it more accessible. Who says that the steps
have
to be given? Suppose the goal was to move creatively to the music? I bet some of you could have looked a lot cooler if you were making it up rather than trying to follow that rote drill. Discussion starters:
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Suppose part of the fun is figuring out how to get the highest score?
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Maybe the score is some simple function of timeliness and energy?
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Maybe the score depends on how different your pad selections are?
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Maybe simply moving to the music is the goal.
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Using the pad is cheap and simple but we could imagine pointing a web-cam at the player. How does that change things?
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Remember Pete’s suggestions about collaborative play (included below to remind you).
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Ideas
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Discussion
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September 21st, 2007
Last class we played with DDR (and Guitar Hero but I’ll ask about that in another post). I’d like us to have a discussion of how an accessible version of DDR might work. For this discussion I want you to limit yourselves to DDR with prescribed steps. That is, just like the game we saw in class. You need to press the correct pad at just the right time. Let’s discuss ways that could work for people who are blind.
Some ideas to get you started:
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How about 4 speaker stereo sound with something (speech, beeps, ?) coming from the corresponding speaker?
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How about speech instructions that are some fixed distance ahead in time?
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How about a training mode that is (say) slowed down with steps described and a separate play mode without speech?
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Other ideas?
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Ideas
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Discussion
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September 19th, 2007
From the
NY Times
is an interesting read.
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News
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September 11th, 2007
Hark the Sound
is a simple sound game that is playable by kids who are blind.
Your assignment is:
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Read about it, download it, try it out.
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Propose a new game to implement with it. We’ll brainstorm game ideas on the 18th. Email your proposal to me no later than 8am on the 20th and I’ll give you feedback and approval to proceed with implementation.
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Implement your proposed game and be prepared to share it by
27 September
2 October.
The current implementation of Hark the Sound is flawed making sharing games unnecessarily difficult. I’ll bang out some kind of tool to package your games so that I can add the best of them to the Hark the Sound distribution.
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Assignment
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10 Comments »
September 10th, 2007
I know some of you can’t make lunch around noon so how about Tuesday 18 September at 2pm? No more than 3 of you can sign up using the comments.
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Lunch
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4 Comments »
September 10th, 2007
Have you heard about the APPLES Alternative Spring Break experience to Mexico? Now is YOUR chance to participate!
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Info
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September 7th, 2007
What is
AirMusician
? How might we use this for an ET project?
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Ideas
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September 7th, 2007
Another chance to meet outside class on Monday 17 September at noon. No more than 3 of you claim a spot by commenting on this post. We’ll meet in the lobby of Sitterson.
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Lunch
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3 Comments »
September 7th, 2007
We discussed meeting outside class to get to know one another better. We need a small group so I suggest no more than 3 of you claim a spot for this coming Tuesday by commenting below. We’ll leave after class and decide on somewhere mutually acceptable and reasonably cheap. I’ll offer opportunities on different days and at different times to try to accommodate everyone.
Of course, if you’d like to stop by my office to talk, just check my calendar and send email proposing an open time that works for you.
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Lunch
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3 Comments »
September 6th, 2007
Today you all got a chance to navigate around the building with a cane while blindfolded. Tell us about your experience. You were a much bolder group than I have seen before. I noticed that several of you went outside, down stairs, and even into the bathroom. What did you learn? Did anything funny or interesting happen?
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Discussion
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7 Comments »