November 11th, 2008
You’ll present your projects to the class beginning next Tuesday 18 November. Your presentation should explain and demonstrate your concept in sufficient detail to “sell” it to us.
Time Allocation: 1 person -> 12 minutes, 2 people -> 15 minutes, 3 people -> 20 minutes.
Presentation dates:
18 November: John/Stephen, Eric, Allison/Emma, Ronald
20 November: RJ/Katelyn/Rainier, Kelly, Taylor/Maria, Luke/Sean
25 November: Ethan, Michele/Shelby, Brad, Alex/Madison/Alyssa
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November 10th, 2008
I’m still getting questions about the paper and presentation for your assignment so I’ll write it down here.
Paper length: long enough to get the job done. The guideline is about 7 pages for a single person project, 10 for 2 people, 12 for 3 people.
Paper content: I organize paper’s like this around answering questions. What is it? Who is it for? Why do they need it? What has been done before? How would it work? What issues must be addressed in the implementation? You’ll want to include references to literature supporting your claims. Illustrations are important too. I really like using headings to guide the reader.
Presentation content: Your in-class presentation should include a slide show that explains your proposal and, as far as possible, includes a simulation of its operation. Of course, the simulation will be fake, with sill images, or drawings rather than a working computer program but it should be sufficient to evaluate the activity. Think of it as selling your idea to a development team.
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November 6th, 2008
You’ll find lots of good info at the
PBS site
including a
transcript
and
discussion guide
.
To help guide the discussion, consider these questions:
1. Did your perceptions of deafness change watching this story?
2. What segments did you like best? Feel free to use the transcript to help you remember them.
3. Were you surprised that the deaf students took over the school? That they hotwired the buses?
Feel free to include anything else that interested or challenged you.
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October 23rd, 2008
Let’s have a polite and intelligent discussion of the controversial video we watched today. I can tell from the groans while we watched it that many of have difficulty relating to the positions of some of the people in the video. Let’s discuss that. Can you think of a way to relate to their feelings?
Those of you who missed class today, must watch it to participate in the discussion. The UG library has 2 copies, linked
here
.
Postings are due before class on Tuesday.
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October 9th, 2008
Let’s discuss the video we watched today. Did you recognize any of the kids from your classes? Did you empathize with any of the participants? How would some of those exercises have made you feel? Share your thoughts.
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October 7th, 2008
I’m certainly open to other ideas for projects but here are a few to get you started:
-
Choose your own adventure
type books. Expand our conventional books on Tar Heel Reader into switch-accessible books with decision points. You, of course, would not be expected to write any software. Rather, make an example using PowerPoint or other tools. Propose a way to make authoring such books easy using web technology like we do in the wizard on Tar Heel Reader. Could we produce a record of choices the reader made to create a record of their adventure? The literature on
Interactive Fiction
is very applicable to this project.
-
Switch-accessible games. Propose a game that is fun, engaging and accessible to players with a wide range of abilities. It will be great if your game is educational too but that is NOT required. The ideal game would be interesting to typical kids as well. Basing your game on existing non-accessible games is fine. Make a
storyboard
or other description of your game with sufficient detail to illustrate how game play begins, progresses, and ends. You should be able to demonstrate playing the game using
Wizard of Oz simulation
.
-
Investigate the application of ideas such as
supervisory control
to enable switch users to participate in real-time online gaming. This project could lend itself well to a Wizard of Oz simulation with one person playing the part of the switch user making high-level decisions while the other person handles real-time tasks such as running, hiding, and shooting.
-
Investigate ways, including the above, to engage otherwise idle children in learning. It seems to me from my admittedly brief observation in classrooms that kids spend to much time passively waiting on their turn for individual instruction. What could we do with interactive media to reclaim some of that time? What has already been done? This project should include a survey of previous work and brainstorming about what could be done.
By 21 October I want to know:
-
The members of your team.
-
The project idea you propose to pursue.
The first draft of your paper and presentation on your project is due 6 November. I’ll get feedback to you by 11 November. You will present your projects in class starting 18 November. Your final report including your paper and presentation is due on 2 December.
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October 2nd, 2008
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October 2nd, 2008
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October 2nd, 2008
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