I want 10 year old game programmers working on games for kids with disabilities (and themselves). Given some tools, kids could write simple games that kids who have NO GAMES would enjoy. And maybe get drawn to CS at the same time.
Posts in category Ideas
I've been thinking about the trade off between difficulty and choice (or freedom) in making music. I cooked up this simple graph to illustrate the idea.
I'm thinking of things we can do with the nearly ready Wiimote (and Balance Board) capability in our Outfox extension. We can use the accelerometers, IR camera, buttons, and rumble. I'm going to list game/activity ideas so I can recruit some help.
Karen suggests it might be useful to develop VR scenarios to help kids become accustomed to normally stressful audio over stimulation without the added social burden of having to deal with people at the same time. For example, many kids can't go to the movie theater because the THX sound thing at the beginning overwhelms them. If they could experience that THX sound in a controlled environment with gradually increasing volume it might not be so bad when it happened at the theater.
Another neat idea from Karen. There have been some news stories about a DVD that helps kids with autism learn to read faces and emotions . It would be cool to do a version which allows folks to upload their own pictures and which presents the faces in an interactive web site.
Karen says many kids in wheelchairs never get to experience typical theme park rides. What can we do about that?
Michael sent email saying
Tricia from Texas wrote to say:
I saw iDaft today and think it rocks! You play the samples by typing the corresponding keys on your keyboard. Not surprising technically, its just Flash. But it makes me think about combining fun, music, and literacy. What could we do with music and samples like this to make fun and even educational games for kids with disabilities?
Next Page »